Adobe to bring Retina support to Photoshop CS6 and more "this fall"
Adobe has finally elaborated and expanded upon their previous pledge of bringing Photoshop to the Retina MacBook Pro "this year", bringing the target date down to a more proximate "this fall". And what's more, it won't just be Photoshop CS6 that's getting the Retina -- or more generically, HiDPI -- support.
In the first of two announcements, Tom Hogarty posted on the Photoshop blog.
And Maria Yep adds more to the mix in Creative Layer:
We expect to update the following products with HiDPI support, free to all CS6 and Creative Cloud customers, over the next few months:
- Dreamweaver
- Edge Animate
- Illustrator
- Lightroom
- Photoshop
- Photoshop Touch
- Prelude
- Adobe Premiere Pro
- SpeedGrade
HiDPI support on Photoshop for the Retina MacBook Pro is something we discussed extensively on our Iterate round table podcast. Because Adobe uses custom interface elements, they're currently stuck @1x on the @2x Retina MacBook Pro, and as any iPhone 4S or iPad 3 or later user knows, standard resolution apps look noticeably worse on Retina displays than they do on standard displays. Photoshop perhaps worse than most.
Since a lot of early Retina MacBook Pro adopters are also tend to be designers and developers, or otherwise pixel-sensitive, Photoshop-using fussy, complainer types like yours truly, the sooner Adobe can get a Retina version of their app in our hands, the better. I'm using Creative Cloud now, and I'll be checking and rechecking until it arrives.
Hopefully Adobe's launch data gets even more specific, and more proximate, soon.
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Rene Ritchie is one of the most respected Apple analysts in the business, reaching a combined audience of over 40 million readers a month. His YouTube channel, Vector, has over 90 thousand subscribers and 14 million views and his podcasts, including Debug, have been downloaded over 20 million times. He also regularly co-hosts MacBreak Weekly for the TWiT network and co-hosted CES Live! and Talk Mobile. Based in Montreal, Rene is a former director of product marketing, web developer, and graphic designer. He's authored several books and appeared on numerous television and radio segments to discuss Apple and the technology industry. When not working, he likes to cook, grapple, and spend time with his friends and family.