Apple Fitness+ lands today and here's what the early reviews say
What you need to know
- Apple Fitness+ arrives today and some people have already tested it out.
Apple will finally launch its Fitness+ service later today after first announcing it back in September. The subscription service will offer guided workouts on iPhone, iPad, and Apple TV while an Apple Watch component will see your stats appear in real-time. That all sounds pretty good, but how does it actually work?
Some folks have already been able to take Apple Fitness+ for a spin and the response has been favorable.
One thing that many of us had wondered was whether there would be enough content at launch, but Input notes that there are around 180 workouts available right now, with multiple categories covered.
The same outlet also reminds everyone that this is an Apple-only service, but that it does become increasingly inexpensive the more members of your family enjoy it.
The WSJ has some news on the dance aspect, saying that the experience was "stupidly fun," a key aspect of any form of fitness regime. Especially if you're going to ask for money for it.
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CNET's report also notes that one of the big reasons Fitness+ might work is the fact your Apple Watch data is front and center at all times.
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Matthew Moniz also has a great video running through Apple Fitness+, too.
Apple Fitness+ will be available later today, running at $9.99 per month or $79.99 per year. It's also part of Apple One, too.
Oliver Haslam has written about Apple and the wider technology business for more than a decade with bylines on How-To Geek, PC Mag, iDownloadBlog, and many more. He has also been published in print for Macworld, including cover stories. At iMore, Oliver is involved in daily news coverage and, not being short of opinions, has been known to 'explain' those thoughts in more detail, too. Having grown up using PCs and spending far too much money on graphics card and flashy RAM, Oliver switched to the Mac with a G5 iMac and hasn't looked back. Since then he's seen the growth of the smartphone world, backed by iPhone, and new product categories come and go. Current expertise includes iOS, macOS, streaming services, and pretty much anything that has a battery or plugs into a wall. Oliver also covers mobile gaming for iMore, with Apple Arcade a particular focus. He's been gaming since the Atari 2600 days and still struggles to comprehend the fact he can play console quality titles on his pocket computer.