Apple's AR headset will not be ready until 2022 according to an internal presentation
What you need to know
- An internal Apple presentation is said to have outed new AR headset and glasses.
- The headset won't be ready until 2022.
- The AR glasses will need extra time to incubate, arriving in 2023.
Apple's fabled AR headset won't be ready until 2022, according to a report detailing an internal presentation. The presentation is said to have confirmed that the headset will arrive in 2022, with AR glasses coming a year later.
The report by The Information claims that an Apple presentation was held in the Steve Jobs Theater in Octobber, with AR head Mike Rockwell leading proceedings.
It is also reported that there were enough people in attendance to fill the 1,000-seater theater which means there is now lots of people with information on the subject. That could well only improve the rate at which AR-related leaks appear.
Despite there being no hardware ready for another two or three years, Apple's team members were treated to videos and explainers covering what the new products will be capable of. "Thermal archtecture" is also said to have been a subject of discussion – something that has killed the 2013 Mac Pro and AirPower charging mat in recent years.
I'd strongly suggest checking out the full piece over on The Information for the full rundown on what was said during this presentation. But the really important part here is that after months of rumors and guesswork it seems there is indeed something happening with AR inside Apple. And beyond putting players in Minecraft or making dinosaurs appear on basketball courts.
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Oliver Haslam has written about Apple and the wider technology business for more than a decade with bylines on How-To Geek, PC Mag, iDownloadBlog, and many more. He has also been published in print for Macworld, including cover stories. At iMore, Oliver is involved in daily news coverage and, not being short of opinions, has been known to 'explain' those thoughts in more detail, too. Having grown up using PCs and spending far too much money on graphics card and flashy RAM, Oliver switched to the Mac with a G5 iMac and hasn't looked back. Since then he's seen the growth of the smartphone world, backed by iPhone, and new product categories come and go. Current expertise includes iOS, macOS, streaming services, and pretty much anything that has a battery or plugs into a wall. Oliver also covers mobile gaming for iMore, with Apple Arcade a particular focus. He's been gaming since the Atari 2600 days and still struggles to comprehend the fact he can play console quality titles on his pocket computer.