Fire Emblem: Three Houses — The ultimate guide
Fire Emblem: Three Houses has made its way to the Nintendo Switch, bringing the beloved tactical RPG to Nintendo's current star console and looking better than the series ever has. We've spent hours and hours playing the game and have loved every minute of it.
This latest entry will certainly look familiar to anyone who has ever touched a Fire Emblem game, but the twist this time is that you play as a teacher for most of your allied unit soldiers, gaining an unprecedented level of customizability over how they level up, what classes they take on, and who they become as fighters. Use your role as a professor to your advantage to develop an army powerful enough to take on the threat to the kingdom of Fódlan and ensure years more of peaceful rule from one of three noble houses.
Bring unity to the kingdom of Fódlan
Fire Emblem: Three Houses puts you in the shoes not just of a warrior, but also a professor who must train a batch of student troops to prepare them for the inevitable conflicts between three powerful houses that lead the world you live in. This new twist works alongside the existing beloved mechanics of the Fire Emblem franchise in the latest entry of this tactical RPG series.
- What is Fire Emblem: Three Houses?
- What is the story?
- Story length and replay value
- How do you play?
- What new features are in Three Houses?
- What characters and classes are there?
- Are there any special editions or DLC?
What is Fire Emblem: Three Houses?
Fire Emblem: Three Houses is the latest entry in the Fire Emblem strategy RPG franchise, and the first main entry on the Nintendo Switch. It features familiar mechanics you'll recognize from the rest of the series, an entirely new cast of characters, setting, and plot, and a number of new features that change the way you strategize to win your battles.
What is the story of the game?
You play as Byleth, a man or woman (your choice) who is part of a mercenary group with their father. After a series of strange events, they are recruited to teach at a special academy for military officers at the center of the continent of Fódlan, in a city ruled by the church and directly in the middle of the continent's three rival nations: the Adrestian Empire, the Holy Kingdom of Faerghus, and the Leicester Alliance.
As a teacher, you'll take on a class of students, instruct them in battle, level them up, and guide them in the type of fighter you want each individual to become. Over time, these students will grow into powerful forces that will ultimately work alongside the main character as various conflicts threaten the stability of the three kingdoms' initial peaceful co-existence. Furthermore, a mysterious young woman begins to appear before Byleth that only they can see, leading to a magical mystery that the protagonist will investigate as trouble unfolds around them.
Story length and replay value
Many players have stated that they spent over 80 hours on their first playthrough of the game. Considering that there are three different houses to choose from, a number of people to recruit, and that your choices greatly affect the game's ending, this game has some of the best replay value of any game out there.
How do you play?
As with previous Fire Emblem titles, there are effectively two different kinds of gameplay: battles, and outside battles. When outside battles, you'll be able to explore areas at the Garreg Mach Monestary, strike up conversations with characters, and make choices on how you interact with them in a visual novel style environment. These choices may affect their relationship with you as well as how the main story proceeds.
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You'll meet the young leaders of all three houses in Fódlan, build trust with them, and spend time with them and others at lunch and in other locations around the school. You'll plan lectures, which will let you customize your fellow fighters in certain ways. You'll also be able to throw in your support with one of the three noble houses: The Black Eagles, The Blue Lions, or The Golden Deer, which will allow you to assign the students chores and work more closely with the characters in that faction, as well as recruit certain unallied students to your faction via certain actions as you explore the school.
Be careful, though. The student factions you don't choose to align with may one day become enemies, and face off with you and the group you chose on the battlefield later in the game. Choose with caution.
In battles, you'll control all allied units in a turn-based, tactical fight. You can select units, move them around the map, interact with different structures or features or other characters, and attack enemies. Each unit has a different class that determines how far they can move and over what types of terrain, and this will also determine the kinds of abilities they will have as they level up. Certain classes are better against others, and some have advantages such as being able to fly over tall obstacles or hit enemies from a distance.
You'll be slowly introduced to the different types of combat, units, and fighting styles available to you as the game progresses, and there are even fighting styles that haven't been introduced before.
What new features distinguish this from other Fire Emblem titles?
Unlike previous Fire Emblem games, characters are not locked into a specific class when you receive them. Instead, as a teacher, you can instruct your students in the class you want them to become, and even reclass if you don't like how things are going. Another teaching feature is that you can "tutor" students to increase their skills in weapons, magic, and healing, as well as help them obtain special unit typings such as cavalry, armor, and flight.
Weapon durability returns in Three Houses after a hiatus, meaning you'll need to keep a close eye on how much you use certain weapons and make sure to repair them or replace them before they break entirely. You don't want to be wandering around in the middle of a climactic battle with a useless, shattered sword!
In battles, small armies of units now join each individual fighter to make fights look more like a proper war than a tiny skirmish. It's just a visual change, but it's an effective one!
What classes of characters are available?
Two new classes have been added to this game: Noble, and Commoner, for a total of 14 classes (though there are more if you purchase the DLC). Here is a list of all classes in Fire Emblem: Three Houses
- Mercenary
- Thief
- Knight
- Cavalier
- Brigand
- Archer,
- Mage
- Priest
- Myrmidon
- Soldier
- Fighter
- Monk.
- Noble
- Commoner
Are there any special editions or DLC?
Fire Emblem: Three Houses launched both with a standard edition and a Seasons of Warfare Edition, which contains the game, a steel book case, an art book, a sound selection CD, and a calendar. The Seasons of Warfare Edition costs $100.
If players want to add more to the story, they can purchase the Expansion Pass. This allows you to dress up your students and Byleth in a number of different outfits, adds a Sauna to the Garreg Mach Monestary, allows you to recuite more characters, and adds a side story that let's you investigate the Ashen Wolves, the secret fourth house that lives beneath the school.
Bring unity to the kingdom of Fódlan
Fire Emblem: Three Houses puts you in the shoes not just of a warrior, but also a professor who must train a batch of student troops to prepare them for the inevitable conflicts between three powerful houses that lead the world you live in. This new twist works alongside the existing beloved mechanics of the Fire Emblem franchise in the latest entry of this tactical RPG series.
Updated March 2020: Changed article to an ultimate guide.